<materialsextension name="8.5 additions" author="Marcotrimmers" description="8.5 additions" client="8.50">
	<!-- BORDERS -->

	<border id="134"> <!-- 8.4 vertical flat roof border -->
		<borderitem edge="n"   item="9541"/>
		<borderitem edge="w"   item="9544"/>
		<borderitem edge="s"   item="9538"/>
		<borderitem edge="e"   item="9543"/>
		<borderitem edge="cnw" item="9542"/>
		<borderitem edge="cne" item="9540"/>
		<borderitem edge="csw" item="9539"/>
		<borderitem edge="cse" item="9537"/>
		<borderitem edge="dnw" item="9548"/>
		<borderitem edge="dne" item="9547"/>
		<borderitem edge="dsw" item="9546"/>
		<borderitem edge="dse" item="9545"/>
	</border>

	<border id="135"> <!-- 8.4 horizontal flat roof border -->
		<borderitem edge="n"   item="9553"/>
		<borderitem edge="w"   item="9556"/>
		<borderitem edge="s"   item="9550"/>
		<borderitem edge="e"   item="9555"/>
		<borderitem edge="cnw" item="9554"/>
		<borderitem edge="cne" item="9552"/>
		<borderitem edge="csw" item="9551"/>
		<borderitem edge="cse" item="9549"/>
		<borderitem edge="dnw" item="9560"/>
		<borderitem edge="dne" item="9559"/>
		<borderitem edge="dsw" item="9558"/>
		<borderitem edge="dse" item="9557"/>
	</border>

	<border id="136"> <!-- 8.5 brown cobblestone border -->
		<borderitem edge="n"   item="10418"/>
		<borderitem edge="w"   item="10420"/>
		<borderitem edge="s"   item="10417"/>
		<borderitem edge="e"   item="10419"/>
		<borderitem edge="cnw" item="10427"/>
		<borderitem edge="cne" item="10428"/>
		<borderitem edge="csw" item="10426"/>
		<borderitem edge="cse" item="10425"/>
		<borderitem edge="dnw" item="10423"/>
		<borderitem edge="dne" item="10424"/>
		<borderitem edge="dsw" item="10422"/>
		<borderitem edge="dse" item="10421"/>
	</border>

	<border id="137"> <!-- 8.5 Light Mud Border -->
		<borderitem edge="n"   item="10456"/>
		<borderitem edge="w"   item="10458"/>
		<borderitem edge="s"   item="10457"/>
		<borderitem edge="e"   item="10459"/>
		<borderitem edge="cnw" item="10462"/>
		<borderitem edge="cne" item="10463"/>
		<borderitem edge="csw" item="10461"/>
		<borderitem edge="cse" item="10460"/>
		<borderitem edge="dnw" item="10465"/>
		<borderitem edge="dne" item="10464"/>
		<borderitem edge="dsw" item="10467"/>
		<borderitem edge="dse" item="10466"/>
	</border>


	<!-- DOODADS -->

	<brush name="Guardian Statue" type="doodad" server_lookid="10349" draggable="true" on_blocking="true" thickness="100/100">
		<alternate> <!-- south -->
			<item id="10349" chance="10"/>
		</alternate>
		<alternate> <!-- east -->
			<item id="10350" chance="10"/>
		</alternate>
	</brush>

	<brush name="Warrior Statue" type="doodad" server_lookid="10351" draggable="true" on_blocking="true" thickness="100/100">
		<alternate> <!-- south -->
			<item id="10351" chance="10"/>
		</alternate>
		<alternate> <!-- east -->
			<item id="10352" chance="10"/>
		</alternate>
	</brush>

	<brush name="Archer Statue" type="doodad" server_lookid="10353" draggable="true" on_blocking="true" thickness="100/100">
		<alternate> <!-- south -->
			<item id="10353" chance="10"/>
		</alternate>
		<alternate> <!-- east -->
			<item id="10354" chance="10"/>
		</alternate>
	</brush>

	<brush name="Flaming Medusa Statue" type="doodad" server_lookid="10355" draggable="true" on_blocking="true" thicnkess="100/100">
		<alternate> <!-- south -->
			<item id="10355" chance="10"/>
		</alternate>
		<alternate> <!-- east -->
			<item id="10356" chance="10"/>
		</alternate>
	</brush>

	<brush name="Garden Clock" type="doodad" server_lookid="9235" draggable="true" on_blocking="true" thickness="100/100">
		<alternate>
			<composite chance="10">
				<tile x="0" y="0"> <item id="9235"/> </tile>
				<tile x="1" y="0"> <item id="9236"/> </tile>
				<tile x="0" y="1"> <item id="9237"/> </tile>
				<tile x="1" y="1"> <item id="9238"/> </tile>
			</composite>
		</alternate>
	</brush>

	<brush name="giant fountain" type="doodad" server_lookid="9597" draggable="true" on_blocking="true" thickness="100/100">
		<alternate>
			<composite chance="10">
				<tile x="-1" y="-1"> <item id="9588"/> </tile>
				<tile x="0" y="-1"> <item id="9589"/> <item id="4608"/> </tile>
				<tile x="1" y="-1"> <item id="9590"/> </tile>
				<tile x="-1" y="0"> <item id="9595"/> <item id="4608"/> </tile>
				<tile x="0" y="0"> <item id="9596"/> </tile>
				<tile x="1" y="0"> <item id="9591"/> <item id="4608"/> </tile>
				<tile x="-1" y="1"> <item id="9594"/> </tile>
				<tile x="0" y="1"> <item id="4608"/> <item id="9593"/> </tile>
				<tile x="1" y="1"> <item id="9592"/> </tile>
				<tile x="0" y="0" z="-1"> <item id="9597"/> </tile>
			</composite>
		</alternate>
	</brush>

	<brush name="Limestone Pillar" type="doodad" server_lookid="10200" draggable="false" on_blocking="true" thickness="100/100">
		<alternate> <!-- south -->
			<item id="10200" chance="10"/>
		</alternate>
		<alternate> <!-- east -->
			<item id="10202" chance="10"/>
		</alternate>
		<alternate> <!-- north -->
			<item id="10201" chance="10"/>
		</alternate>
		<alternate> <!-- west -->
			<item id="10203" chance="10"/>
		</alternate>
	</brush>

	<brush name="Red Pillars" type="doodad" server_lookid="10450" draggable="false" on_blocking="true" thickness="100/100">
		<alternate> <!-- south -->
			<item id="10450" chance="10"/>
		</alternate>
		<alternate> <!-- east -->
			<item id="10452" chance="10"/>
		</alternate>
		<alternate> <!-- north -->
			<item id="10451" chance="10"/>
		</alternate>
		<alternate> <!-- west -->
			<item id="10453" chance="10"/>
		</alternate>
	</brush>

	<brush name="Golden Shield" type="doodad" server_lookid="10429" draggable="false" on_blocking="true" thickness="100/100">
		<alternate> <!-- south -->
			<item id="10429" chance="10"/>
		</alternate>
		<alternate> <!-- east -->
			<item id="10430" chance="10"/>
		</alternate>
	</brush>

	<brush name="Silver Shield" type="doodad" server_lookid="10431" draggable="false" on_blocking="true" thickness="100/100">
		<alternate> <!-- south -->
			<item id="10431" chance="10"/>
		</alternate>
		<alternate> <!-- east -->
			<item id="10432" chance="10"/>
		</alternate>
	</brush>

	<!--BANNERS-->
	<brush name="Dark Blue Banner" type="doodad" server_lookid="10378" draggable="false" on_blocking="true" thickness="100/100">
		<alternate> <!-- south -->
			<item id="10378" chance="10"/>
		</alternate>
		<alternate> <!-- east -->
			<item id="10388" chance="10"/>
		</alternate>
	</brush>

	<brush name="Purple Banner" type="doodad" server_lookid="10379" draggable="false" on_blocking="true" thickness="100/100">
		<alternate> <!-- south -->
			<item id="10379" chance="10"/>
		</alternate>
		<alternate> <!-- east -->
			<item id="10389" chance="10"/>
		</alternate>
	</brush>

	<brush name="Light Blue Banner" type="doodad" server_lookid="10380" draggable="false" on_blocking="true" thickness="100/100">
		<alternate> <!-- south -->
			<item id="10380" chance="10"/>
		</alternate>
		<alternate> <!-- east -->
			<item id="10390" chance="10"/>
		</alternate>
	</brush>

	<brush name="Grey Banner" type="doodad" server_lookid="10381" draggable="false" on_blocking="true" thickness="100/100">
		<alternate> <!-- south -->
			<item id="10381" chance="10"/>
		</alternate>
		<alternate> <!-- east -->
			<item id="10391" chance="10"/>
		</alternate>
	</brush>

	<brush name="Red Banner" type="doodad" server_lookid="10382" draggable="false" on_blocking="true" thickness="100/100">
		<alternate> <!-- south -->
			<item id="10382" chance="10"/>
		</alternate>
		<alternate> <!-- east -->
			<item id="10392" chance="10"/>
		</alternate>
	</brush>

	<brush name="Green Banner" type="doodad" server_lookid="10383" draggable="false" on_blocking="true" thickness="100/100">
		<alternate> <!-- south -->
			<item id="10383" chance="10"/>
		</alternate>
		<alternate> <!-- east -->
			<item id="10393" chance="10"/>
		</alternate>
	</brush>

	<brush name="Pink Banner" type="doodad" server_lookid="10384" draggable="false" on_blocking="true" thickness="100/100">
		<alternate> <!-- south -->
			<item id="10384" chance="10"/>
		</alternate>
		<alternate> <!-- east -->
			<item id="10394" chance="10"/>
		</alternate>
	</brush>

	<brush name="Blue Banner" type="doodad" server_lookid="10385" draggable="false" on_blocking="true" thickness="100/100">
		<alternate> <!-- south -->
			<item id="10385" chance="10"/>
		</alternate>
		<alternate> <!-- east -->
			<item id="10395" chance="10"/>
		</alternate>
	</brush>

	<brush name="Orange Banner" type="doodad" server_lookid="10386" draggable="false" on_blocking="true" thickness="100/100">
		<alternate> <!-- south -->
			<item id="10386" chance="10"/>
		</alternate>
		<alternate> <!-- east -->
			<item id="10396" chance="10"/>
		</alternate>
	</brush>

	<brush name="Green and Red Banner" type="doodad" server_lookid="10387" draggable="false" on_blocking="true" thickness="100/100">
		<alternate> <!-- south -->
			<item id="10387" chance="10"/>
		</alternate>
		<alternate> <!-- east -->
			<item id="10397" chance="10"/>
		</alternate>
	</brush>

    <brush name="Small Cobblestones" type="doodad" server_lookid="9727" z-order="200">
        <item id="9727" chance="1000"/>
       	<item id="9728" chance="1000"/>
    </brush>

	<brush name="Roof Extension" type="doodad" server_lookid="9102" draggable="false" on_blocking="true" thickness="100/100">
		<alternate> <!-- south -->
			<item id="9102" chance="10"/>
		</alternate>
		<alternate> <!-- east -->
			<item id="9103" chance="10"/>
		</alternate>
	</brush>

	<brush name="Gutter Corner" type="doodad" server_lookid="10439" draggable="false" on_blocking="true" thickness="100/100">
		<alternate> <!-- south -->
			<item id="10439" chance="10"/>
		</alternate>
		<alternate> <!-- east -->
			<item id="10437" chance="10"/>
		</alternate>
	</brush>

	<brush name="Gutter" type="doodad" server_lookid="10438" draggable="false" on_blocking="true" thickness="100/100">
		<alternate> <!-- south -->
			<item id="10438" chance="10"/>
		</alternate>
		<alternate> <!-- east -->
			<item id="10436" chance="10"/>
		</alternate>
	</brush>

	<brush name="Gutter Pole" type="doodad" server_lookid="10440" draggable="false" on_blocking="true" thickness="100/100">
		<item id="10440" chance="10"/>
	</brush>

	<brush name="Flowery Wall" type="doodad" server_lookid="8011" draggable="false" on_blocking="true" thickness="100/100">
		<item id="8011" chance="10"/>
		<item id="8013" chance="10"/>
	</brush>

	<brush name="Mountain Plants" type="doodad" server_lookid="8012" draggable="false" on_blocking="true" thickness="100/100">
		<alternate> <!-- south -->
			<item id="8012" chance="10"/>
		</alternate>
		<alternate> <!-- east -->
			<item id="8014" chance="10"/>
		</alternate>
	</brush>

	<brush name="Igloo" type="doodad" server_lookid="6752" draggable="true" on_blocking="true" thickness="100/100">
		<alternate>
			<composite chance="10">
				<tile x="0" y="0"> <item id="6752"/> </tile>
				<tile x="1" y="0"> <item id="6753"/> </tile>
				<tile x="0" y="1"> <item id="6751"/> </tile>
				<tile x="1" y="1"> <item id="6750"/> </tile>
			</composite>
		</alternate>
		<alternate>
			<composite chance="10">
				<tile x="0" y="0"> <item id="6752"/> </tile>
				<tile x="1" y="0"> <item id="6753"/> </tile>
				<tile x="0" y="1"> <item id="6755"/> </tile>
				<tile x="1" y="1"> <item id="6750"/> </tile>
			</composite>
		</alternate>
		<alternate>
			<composite chance="10">
				<tile x="0" y="0"> <item id="6752"/> </tile>
				<tile x="1" y="0"> <item id="6753"/> </tile>
				<tile x="0" y="1"> <item id="6751"/> </tile>
				<tile x="1" y="1"> <item id="6754"/> </tile>
			</composite>
		</alternate>
	</brush>

	<brush name="Sledge with husky" type="doodad" server_lookid="7266" draggable="true" on_blocking="true" thickness="100/100">
		<alternate>
			<composite chance="10">
				<tile x="0" y="0"> <item id="7266"/> </tile>
				<tile x="0" y="1"> <item id="7269"/> </tile>
				<tile x="0" y="3"> <item id="7270"/> </tile>
				<tile x="0" y="4"> <item id="7269"/> </tile>
				<tile x="0" y="6"> <item id="7270"/> </tile>
			</composite>
		</alternate>
		<alternate>
			<composite chance="10">
				<tile x="0" y="0"> <item id="7264"/> </tile>
				<tile x="0" y="1"> <item id="7269"/> </tile>
				<tile x="0" y="3"> <item id="7270"/> </tile>
				<tile x="0" y="4"> <item id="7269"/> </tile>
				<tile x="0" y="6"> <item id="7270"/> </tile>
			</composite>
		</alternate>
	</brush>

	<brush name="Snowman 1" type="doodad" server_lookid="7171" draggable="true" on_blocking="true" on_duplicate="true" thickness="100/100">
		<alternate> <item id="7171" chance="10"/> </alternate>
	</brush>

	<brush name="Snowman 2" type="doodad" server_lookid="7172" draggable="true" on_blocking="true" on_duplicate="true" thickness="100/100">
		<alternate> <item id="7172" chance="10"/> </alternate>
	</brush>

	<brush name="Snowman 3" type="doodad" server_lookid="7173" draggable="true" on_blocking="true" on_duplicate="true" thickness="100/100">
		<alternate> <item id="7173" chance="10"/> </alternate>
	</brush>

	<brush name="Water Gazer (stone)" type="doodad" server_lookid="7106" draggable="true" on_blocking="true" on_duplicate="true" thickness="100/100">
		<alternate> <item id="7106" chance="10"/> </alternate>
	</brush>

	<brush name="Water Gazer (ice)" type="doodad" server_lookid="7236" draggable="true" on_blocking="true" on_duplicate="true" thickness="12/100">
		<alternate> <item id="7236" chance="10"/> </alternate>
	</brush>

	<brush name="Water Gazer (Water)" type="doodad" server_lookid="7108" draggable="true" on_blocking="true" on_duplicate="true" thickness="12/100">
		<alternate> <item id="7108" chance="10"/> </alternate>
	</brush>

	<brush name="Case" type="doodad" server_lookid="7255" draggable="true" on_blocking="true" on_duplicate="true" thickness="12/100">
		<alternate> <!-- south -->
			<composite chance="10">
				<tile x="0" y="0"> <item id="7254"/> </tile>
				<tile x="0" y="1"> <item id="7259"/> </tile>
			</composite>
		</alternate>
		<alternate> <!-- east -->
			<composite chance="10">
				<tile x="0" y="0"> <item id="7255"/> </tile>
				<tile x="1" y="0"> <item id="7189"/> </tile>
			</composite>
		</alternate>
	</brush>

	<brush name="big cave hole 1" type="doodad" server_lookid="8249" draggable="true" on_blocking="true" thickness="100/100" z-order="1100">
		<alternate>
			<!-- south -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="8249"/>
				</tile>
			</composite>
		</alternate>
		<alternate>
			-- east --
			<composite chance="10">
				<tile x="0" y="0">
					<item id="8250"/>
				</tile>
			</composite>
		</alternate>
	</brush>
	<brush name="big cave hole 2" type="doodad" server_lookid="8254" draggable="true" on_blocking="true" thickness="100/100" z-order="1100">
		<alternate>
			<!-- south -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="8254"/>
				</tile>
			</composite>
		</alternate>
		<alternate>
			-- east --
			<composite chance="10">
				<tile x="0" y="0">
					<item id="8255"/>
				</tile>
			</composite>
		</alternate>
	</brush>
	<brush name="big cave hole 3" type="doodad" server_lookid="8251" draggable="true" on_blocking="true" thickness="100/100" z-order="1100">
		<alternate>
			<!-- south -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="8251"/>
				</tile>
			</composite>
		</alternate>
		<alternate>
			-- east --
			<composite chance="10">
				<tile x="0" y="0">
					<item id="8252"/>
				</tile>
			</composite>
		</alternate>
	</brush>
	<brush name="big cave hole 4" type="doodad" server_lookid="8256" draggable="true" on_blocking="true" thickness="100/100" z-order="1100">
		<alternate>
			<!-- south -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="8256"/>
					<item id="8257"/>
					<item id="8258"/>
				</tile>
			</composite>
		</alternate>
	</brush>
	<brush name="big cave hole 5" type="doodad" server_lookid="8380" draggable="true" on_blocking="true" thickness="100/100" z-order="1100">
		<alternate>
			<!-- south -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="8380"/>
				</tile>
				<tile x="-1" y="0">
					<item id="8384"/>
				</tile>
				<tile x="-1" y="-1">
					<item id="8382"/>
				</tile>
				<tile x="0" y="-1">
					<item id="8381"/>
				</tile>
				<tile x="1" y="-1">
					<item id="8383"/>
				</tile>
				<tile x="1" y="0">
					<item id="8385"/>
				</tile>
			</composite>
		</alternate>
	</brush>

	<brush name="caged wagon" type="doodad" server_lookid="8783" draggable="true" on_blocking="true" thickness="100/100" z-order="1100">
		<alternate>
			<!-- south -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="8784"/>
				</tile>
				<tile x="0" y="1">
					<item id="8783"/>
				</tile>
			</composite>
		</alternate>
		<alternate>
			<!-- east -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="8782"/>
				</tile>
				<tile x="1" y="0">
					<item id="8781"/>
				</tile>
			</composite>
		</alternate>
	</brush>

	<brush name="Yalahar Mossy Stones" type="doodad" server_lookid="9419" draggable="true" on_blocking="true" thickness="10/10">
		<item id="9419" chance="30"/>
		<item id="9420" chance="30"/>
		<item id="9421" chance="30"/>
		<item id="9422" chance="30"/>
	</brush>

	<brush name="Blossom Tree" type="doodad" server_lookid="10143" draggable="true" on_blocking="true" thickness="10/10">
		<item id="10143" chance="30"/>
	</brush>

	<brush name="Limewall decoration 1" type="doodad" server_lookid="10206" draggable="true" on_blocking="true" thickness="100/100" z-order="1100">
		<alternate>
			<!-- south -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="10206"/>
				</tile>
			</composite>
		</alternate>
		<alternate>
			<!-- east -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="10207"/>
				</tile>
			</composite>
		</alternate>
	</brush>

	<brush name="Limewall decoration 2" type="doodad" server_lookid="10204" draggable="true" on_blocking="true" thickness="100/100" z-order="1100">
		<alternate>
			<!-- south -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="10204"/>
				</tile>
			</composite>
		</alternate>
		<alternate>
			<!-- east -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="10205"/>
				</tile>
			</composite>
		</alternate>
	</brush>

	<brush name="Limewall defensive" type="doodad" server_lookid="10211" draggable="true" on_blocking="true" thickness="100/100" z-order="1100">
		<alternate>
			<!-- south -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="10211"/>
				</tile>
			</composite>
		</alternate>
		<alternate>
			<!-- east -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="10212"/>
				</tile>
			</composite>
		</alternate>
	</brush>

	<brush name="Diagonal Roof Borders" type="doodad" server_lookid="10333" draggable="false" on_blocking="true" thickness="100/100">
		<alternate> <!-- south -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="10325"/>
				</tile>
				<tile x="0" y="1">
					<item id="10326"/>
				</tile>
				<tile x="0" y="2">
					<item id="9552"/>
				</tile>
			</composite>
		</alternate>
		<alternate> <!-- north -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="10327"/>
				</tile>
				<tile x="0" y="-1">
					<item id="10328"/>
				</tile>
				<tile x="0" y="-2">
					<item id="9549"/>
				</tile>
			</composite>
		</alternate>
		<alternate> <!-- west -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="10333"/>
				</tile>
				<tile x="-1" y="0">
					<item id="10334"/>
				</tile>
				<tile x="-2" y="0">
					<item id="9537"/>
				</tile>
			</composite>
		</alternate>
		<alternate> <!-- east -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="10335"/>
				</tile>
				<tile x="1" y="0">
					<item id="10336"/>
				</tile>
				<tile x="2" y="0">
					<item id="9539"/>
				</tile>
			</composite>
		</alternate>
	</brush>

	<brush name="Mountain Stairs 1" type="doodad" server_lookid="6127" draggable="true" on_blocking="true" thickness="100/100" z-order="1100">
		<alternate>
			<!-- north -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="6127"/>
				</tile>
			</composite>
		</alternate>
		<alternate>
			<!-- south -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="6128"/>
				</tile>
			</composite>
		</alternate>
		<alternate>
			<!-- east -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="475"/>
				</tile>
			</composite>
		</alternate>
		<alternate>
			<!-- west -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="476"/>
				</tile>
			</composite>
		</alternate>
	</brush>

	<brush name="Mountain Stairs 2" type="doodad" server_lookid="6129" draggable="true" on_blocking="true" thickness="100/100" z-order="1100">
		<alternate>
			<!-- north -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="6129"/>
				</tile>
			</composite>
		</alternate>
		<alternate>
			<!-- south -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="6130"/>
				</tile>
			</composite>
		</alternate>
		<alternate>
			-- east --
			<composite chance="10">
				<tile x="0" y="0">
					<item id="480"/>
				</tile>
			</composite>
		</alternate>
		<alternate>
			<!-- west -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="479"/>
				</tile>
			</composite>
		</alternate>
	</brush>

	<brush name="Dirt Mountain Stairs 1" type="doodad" server_lookid="8566" draggable="true" on_blocking="true" thickness="100/100" z-order="1100">
		<alternate>
			<!-- north -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="8566"/>
				</tile>
			</composite>
		</alternate>
		<alternate>
			<!-- south -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="8565"/>
				</tile>
			</composite>
		</alternate>
		<alternate>
			-- east --
			<composite chance="10">
				<tile x="0" y="0">
					<item id="8564"/>
				</tile>
			</composite>
		</alternate>
		<alternate>
			<!-- west -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="8563"/>
				</tile>
			</composite>
		</alternate>
	</brush>

	<brush name="Dirt Mountain Stairs 2" type="doodad" server_lookid="8562" draggable="true" on_blocking="true" thickness="100/100" z-order="1100">
		<alternate>
			<!-- north -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="8562"/>
				</tile>
			</composite>
		</alternate>
		<alternate>
			<!-- south -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="8561"/>
				</tile>
			</composite>
		</alternate>
		<alternate>
			-- east --
			<composite chance="10">
				<tile x="0" y="0">
					<item id="8560"/>
				</tile>
			</composite>
		</alternate>
		<alternate>
			<!-- west -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="8559"/>
				</tile>
			</composite>
		</alternate>
	</brush>

	<brush name="Snow stairs 1" type="doodad" server_lookid="6923" draggable="true" on_blocking="true" thickness="100/100" z-order="1100">
		<alternate>
			<!-- north -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="6923"/>
				</tile>
			</composite>
		</alternate>
		<alternate>
			<!-- south -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="6924"/>
				</tile>
			</composite>
		</alternate>
		<alternate>
			-- east --
			<composite chance="10">
				<tile x="0" y="0">
					<item id="6922"/>
				</tile>
			</composite>
		</alternate>
		<alternate>
			<!-- west -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="6921"/>
				</tile>
			</composite>
		</alternate>
	</brush>

	<brush name="Snow stairs 2" type="doodad" server_lookid="6919" draggable="true" on_blocking="true" thickness="100/100" z-order="1100">
		<alternate>
			<!-- north -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="6919"/>
				</tile>
			</composite>
		</alternate>
		<alternate>
			<!-- south -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="6920"/>
				</tile>
			</composite>
		</alternate>
		<alternate>
			-- east --
			<composite chance="10">
				<tile x="0" y="0">
					<item id="6918"/>
				</tile>
			</composite>
		</alternate>
		<alternate>
			<!-- west -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="6917"/>
				</tile>
			</composite>
		</alternate>
	</brush>

	<brush name="Sewer grate" type="doodad" server_lookid="430" draggable="true" on_blocking="true" thickness="100/100" z-order="1100">
		<alternate>
			<!-- north -->
			<composite chance="10">
				<tile x="0" y="0">
					<item id="430"/>
				</tile>
			</composite>
		</alternate>
	</brush>

	<brush name="closed/open trapdoor" type="doodad" server_lookid="461" draggable="true" on_blocking="true" thickness="100/100" z-order="1100">
		<alternate>
			-- closed --
			<composite chance="10">
				<tile x="0" y="0">
					<item id="461"/>
				</tile>
			</composite>
		</alternate>
		<alternate>
			-- open --
			<composite chance="10">
				<tile x="0" y="0">
					<item id="462"/>
				</tile>
			</composite>
		</alternate>
	</brush>

	<!-- GROUND BRUSHES -->

	<brush name="Brown Cobblestone" type="ground" server_lookid="10398" z-order="1">
		<item id="10398" chance="10"/>
		<item id="10399" chance="10"/>
		<item id="10400" chance="10"/>
		<item id="10401" chance="10"/>
		<item id="10402" chance="10"/>
		<item id="10403" chance="10"/>
		<item id="10404" chance="10"/>

		<border align="outer" id="136"/>
		<border align="inner" to="none" id="10"/>
	</brush>

	<brush name="Light Mud" type="ground" server_lookid="10441" z-order="500">
		<item id="10441" chance="10"/>
		<item id="10442" chance="10"/>
		<item id="10443" chance="10"/>
		<item id="10444" chance="10"/>
		<item id="10445" chance="10"/>
		<item id="10446" chance="10"/>
		<item id="10447" chance="10"/>
		<item id="10448" chance="10"/>

		<border align="outer" id="137"/>
		<border align="inner" to="none" id="10"/>
	</brush>

	<brush name="Pavement" type="ground" server_lookid="10492" z-order="500">
		<item id="10492" chance="10"/>
		<item id="10493" chance="10"/>
		<item id="10494" chance="10"/>
		<item id="10495" chance="10"/>
		<item id="10496" chance="10"/>
		<item id="10497" chance="10"/>
		<item id="10498" chance="10"/>

		<border align="inner" to="none" id="10"/>
	</brush>

	<brush name="Stone Flooring I" type="ground" server_lookid="3152" z-order="1">
		<item id="3152" chance="1"/>
	</brush>

	<brush name="Stone Flooring II" type="ground" server_lookid="3153" z-order="1">
		<item id="3153" chance="10"/>
		<item id="3154" chance="10"/>
		<item id="3155" chance="10"/>
		<item id="3156" chance="10"/>
		<item id="3157" chance="10"/>
	</brush>

	<!-- WALLS -->

	<brush name="Brown Stone Wall" type="wall" server_lookid="10250">
		<wall type="horizontal">
			<item id="10250" chance="10"/>
			<item id="10252" chance="10"/>
			<item id="10258" chance="10"/>
		</wall>
		<wall type="vertical">
			<item id="10249" chance="10"/>
			<item id="10254" chance="10"/>
			<item id="10256" chance="10"/>
		</wall>
		<wall type="corner">
			<item id="10253" chance="10"/>
			<item id="10255" chance="10"/>
			<item id="10257" chance="10"/>
		</wall>
		<wall type="pole">
			<item id="10251" chance="10"/>
		</wall>
	</brush>

	<brush name="Limestone Wall" type="wall" server_lookid="10178">
		<wall type="horizontal">
			<item id="10178" chance="10"/>
			<item id="10180" chance="10"/>
			<item id="10186" chance="10"/>
			<door id="10468" type="normal" open="false"/>
			<door id="10469" type="normal" open="false"/>
			<door id="10470" type="normal" open="true"/>
			<door id="10471" type="locked" open="false"/>
			<door id="10472" type="locked" open="true"/>
			<door id="10473" type="quest" open="false"/>
			<door id="10474" type="quest" open="true"/>
			<door id="10475" type="magic" open="false"/>
			<door id="10476" type="magic" open="true"/>
			<door id="10488" type="hatch_window" open="false"/>
			<door id="10490" type="hatch_window" open="true"/>
			<door id="10486" type="window"/>
		</wall>
		<wall type="vertical">
			<item id="10177" chance="10"/>
			<item id="10182" chance="10"/>
			<item id="10184" chance="10"/>
			<door id="10477" type="normal" open="false"/>
			<door id="10478" type="normal" open="false"/>
			<door id="10479" type="normal" open="true"/>
			<door id="10480" type="locked" open="false"/>
			<door id="10481" type="locked" open="true"/>
			<door id="10482" type="quest" open="false"/>
			<door id="10483" type="quest" open="true"/>
			<door id="10484" type="magic" open="false"/>
			<door id="10485" type="magic" open="true"/>
			<door id="10489" type="hatch_window" open="false"/>
			<door id="10491" type="hatch_window" open="true"/>
			<door id="10487" type="window"/>
		</wall>
		<wall type="corner">
			<item id="10181" chance="10"/>
			<item id="10183" chance="10"/>
			<item id="10185" chance="10"/>
			<item id="10187" chance="10"/>
		</wall>
		<wall type="pole">
			<item id="10179" chance="10"/>
		</wall>
	</brush>

	<brush name="Limestone Railing" type="wall" server_lookid="10191">
		<wall type="horizontal">
			<item id="10191" chance="10"/>
		</wall>
		<wall type="vertical">
			<item id="10190" chance="10"/>
		</wall>
		<wall type="corner">
			<item id="10197" chance="10"/>
		</wall>
		<wall type="pole">
			<item id="10194" chance="10"/>
		</wall>
	</brush>

	<brush name="Dark Plaster Wall" type="wall" server_lookid="10227">
		<wall type="horizontal">
			<item id="10227" chance="10"/>
			<item id="10229" chance="1"/>
			<item id="10235" chance="1"/>
			<item id="10245" chance="7"/>
			<item id="10246" chance="7"/>
			<door id="10271" type="normal" open="false"/>
			<door id="10272" type="normal" open="false"/>
			<door id="10273" type="normal" open="true"/>
			<door id="10276" type="locked" open="false"/>
			<door id="10277" type="locked" open="true"/>
			<door id="10280" type="quest" open="false"/>
			<door id="10281" type="quest" open="true"/>
			<door id="10284" type="magic" open="false"/>
			<door id="10285" type="magic" open="true"/>
			<door id="10264" type="hatch_window" open="false"/>
			<door id="10266" type="hatch_window" open="true"/>
			<door id="10262" type="window"/>
		</wall>
		<wall type="vertical">
			<item id="10226" chance="10"/>
			<item id="10231" chance="1"/>
			<item id="10233" chance="1"/>
			<item id="10247" chance="7"/>
			<item id="10248" chance="7"/>
			<door id="10268" type="normal" open="false"/>
			<door id="10269" type="normal" open="false"/>
			<door id="10270" type="normal" open="true"/>
			<door id="10274" type="locked" open="false"/>
			<door id="10275" type="locked" open="true"/>
			<door id="10278" type="quest" open="false"/>
			<door id="10279" type="quest" open="true"/>
			<door id="10282" type="magic" open="false"/>
			<door id="10283" type="magic" open="true"/>
			<door id="10265" type="hatch_window" open="false"/>
			<door id="10267" type="hatch_window" open="true"/>
			<door id="10263" type="window"/>
		</wall>
		<wall type="corner">
			<item id="10230" chance="10"/>
			<item id="10232" chance="0"/>
			<item id="10234" chance="0"/>
		</wall>
		<wall type="pole">
			<item id="10228" chance="10"/>
		</wall>
	</brush>

	<brush name="damaged dark plaster wall" type="wall" server_lookid="10239">
		<wall type="horizontal">
			<item id="10239" chance="500"/>
			<item id="10240" chance="500"/>
			<item id="10241" chance="500"/>
		</wall>
		<wall type="vertical">
			<item id="10242" chance="400"/>
			<item id="10243" chance="400"/>
			<item id="10244" chance="400"/>
		</wall>

		<friend name="Dark Plaster Wall" redirect="true"/>
	</brush>

	<brush name="Long Low Stone Walls" type="wall" server_lookid="9100">
		<wall type="horizontal">
			<item id="9100" chance="10"/>
		</wall>
		<wall type="vertical">
			<item id="9101" chance="10"/>
		</wall>
		<wall type="corner">
			<item id="9104" chance="10"/>
		</wall>
		<wall type="pole">
			<item id="10344" chance="10"/>
		</wall>
	</brush>

	<brush name="Defensive Limewall" type="wall" server_lookid="10210" draggable="true" on_blocking="true" thickness="10/10">
		<wall type="horizontal">
			<item id="10210" chance="30"/>
		</wall>
		<wall type="vertical">
			<item id="10210" chance="30"/>
		</wall>
		<wall type="corner">
			<item id="10210" chance="30"/>
		</wall>
		<wall type="pole">
			<item id="10210" chance="30"/>
		</wall>
	</brush>

	<!-- TILESET ADDITIONS -->

	<tileset name="Grounds">
		<raw>
			<item fromid="10492" toid="10498"/>
			<item fromid="10441" toid="10448"/>
			<item fromid="10398" toid="10404"/>
		</raw>
	</tileset>

	<tileset name="Nature">
		<terrain>
			<brush name="Light Mud"/>
			<brush name="Flowery Wall"/>
			<brush name="Mountain Plants"/>
		</terrain>
		<doodad>
			<brush name="Yalahar Mossy Stones"/>
			<brush name="Blossom Tree"/>
		</doodad>
		<raw>
			<item fromid="10504" toid="10506"/>
			<item id="10501"/>
		</raw>
	</tileset>

	<tileset name="Cave">
		<terrain>
			<brush name="big cave hole 1"/>
			<brush name="big cave hole 2"/>
			<brush name="big cave hole 3"/>
			<brush name="big cave hole 4"/>
			<brush name="big cave hole 5"/>
		</terrain>
	</tileset>

	<tileset name="Snow">
		<terrain>
			<brush name="Igloo"/>
			<brush name="Sledge with husky"/>
			<brush name="Snowman 1"/>
			<brush name="Snowman 2"/>
			<brush name="Snowman 3"/>
			<brush name="Water Gazer (stone)"/>
			<brush name="Water Gazer (ice)"/>
			<brush name="Water Gazer (Water)"/>
			<brush name="Case"/>
		</terrain>
	</tileset>

	<tileset name="Town">
		<terrain>
			<brush name="Stone Flooring II" after="gray stone tiles depressed"/>
			<brush name="Stone Flooring I" after="gray stone tiles depressed"/>
			<brush name="Brown Stone Wall"/>
			<brush name="Limestone Wall"/>
			<brush name="Limestone Railing"/>
			<brush name="Dark Plaster Wall"/>
			<brush name="damaged dark plaster wall"/>
			<brush name="Brown Cobblestone"/>
			<brush name="Pavement"/>
			<brush name="Long Low Stone Walls"/>
			<brush name="Gutter"/>
			<brush name="Gutter Corner"/>
			<brush name="Gutter Pole"/>
			<brush name="Small Cobblestones"/>
			<brush name="Defensive Limewall"/>
			<brush name="Limewall decoration 1"/>
			<brush name="Limewall decoration 2"/>
			<brush name="Limewall defensive"/>
		</terrain>
	</tileset>

	<tileset name="Roofs">
		<terrain>
			<brush name="Roof Extension"/>
			<brush name="Diagonal Roof Borders"/>
		</terrain>
		<raw>
			<item fromid="10325" toid="10340"/>
		</raw>
	</tileset>

	<tileset name="Stairs">
		<terrain>
			<brush name="Mountain Stairs 1"/>
			<brush name="Mountain Stairs 2"/>
			<brush name="Dirt Mountain Stairs 1"/>
			<brush name="Dirt Mountain Stairs 2"/>
			<brush name="Snow stairs 1"/>
			<brush name="Snow stairs 2"/>
			<brush name="Sewer grate"/>
			<brush name="closed/open trapdoor"/>
		</terrain>
	</tileset>

	<tileset name="Hangables">
		<doodad>
			<brush name="Golden Shield"/>
			<brush name="Silver Shield"/>
		</doodad>
		<raw>
			<item fromid="10378" toid="10397"/>
			<item fromid="10429" toid="10430"/>
		</raw>
	</tileset>

	<tileset name="Interior">
		<raw>
			<item fromid="10529" toid="10530" afteritem="9979"/>
			<item fromid="10532" toid="10535" afteritem="9991"/>
		</raw>
	</tileset>

	<tileset name="Statues">
		<doodad>
			<brush name="Guardian Statue"/>
			<brush name="Warrior Statue"/>
			<brush name="Archer Statue"/>
			<brush name="Flaming Medusa Statue"/>
		</doodad>
	</tileset>

	<tileset name="Exterior">
		<doodad>
			<brush name="caged wagon"/>
		</doodad>
		<raw>
			<item fromid="10541" toid="10542"/>
		</raw>
	</tileset>

	<tileset name="Splash">
		<doodad>
			<item fromid="2025" toid="2030"/>
			<item id="10500"/>
		</doodad>
		<raw>
			<item id="10500"/>
		</raw>
	</tileset>

	<tileset name="Tools">
		<raw>
			<item fromid="10511" toid="10516"/>
		</raw>
	</tileset>

	<tileset name="Containers">
		<items_and_raw>
			<item fromid="10518" toid="10522"/>
		</items_and_raw>
	</tileset>

	<tileset name="Corpses">
		<doodad_and_raw>
			<item fromid="10524" toid="10527"/>
			<item id="10499"/>
		</doodad_and_raw>
	</tileset>

	<tileset name="Architecture">
		<doodad>
			<item fromid="10198" toid="10199"/>
			<brush name="Limestone Pillar"/>
			<item id="10449"/>
		</doodad>
		<raw>
			<item fromid="10449" toid="10453"/>
		</raw>
	</tileset>

	<tileset name="Walls">
		<raw>
			<item fromid="10177" toid="10207"/>
			<item fromid="10210" toid="10217"/>
			<item fromid="10468" toid="10491"/>
			<item fromid="10433" toid="10440"/>
			<item fromid="10343" toid="10348"/>
			<item fromid="10226" toid="10287"/>
			<item id="10540"/>
		</raw>
	</tileset>

	<tileset name="Borders">
		<raw>
			<item fromid="10456" toid="10467"/>
			<item fromid="10405" toid="10428"/>
		</raw>
	</tileset>

	<tileset name="Blank">
		<raw>
			<item id="10528"/>
			<item id="10517"/>
		</raw>
	</tileset>

	<tileset name="Banners">
		<doodad>
			<brush name="Dark Blue Banner"/>
			<brush name="Purple Banner"/>
			<brush name="Light Blue Banner"/>
			<brush name="Grey Banner"/>
			<brush name="Red Banner"/>
			<brush name="Green Banner"/>
			<brush name="Pink Banner"/>
			<brush name="Blue Banner"/>
			<brush name="Orange Banner"/>
			<brush name="Green and Red Banner"/>
		</doodad>
	</tileset>
</materialsextension>
